Virtual Sampler SDK

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Description
 

Virtual Sampler SDK allows you to add low-latency, fully programmable wavetable functionality to your programs. It is capable of playing both sound effects and music, even on systems without a wavetable card. It works by issuing MIDI messages to as many as 65,536 sepeate input channels of the fully programmable software wavetable module.

Virtual Sampler SDK provides the same sound engine that powers the award-winning Mellosoftron virtual sampler. The SDK includes the interface files, API reference and examples.

When dealing with sound effects, you are relieved of the need to negotiate the intricacies of DirectSound programming and hardware-specific APIs, but retain the ability to synchronize screen and audio events precisely.

When dealing with music, you can use standard MIDI tools to create your songs, and yet know exactly what the user will hear, regardless of his or her synthesizer hardware. The Mellosoftron, included in the Virtual Sampler SDK, allows you to turn any WAV into an instrument at the click of a button, and to edit and test your patches in real-time.

Purchase Information

  • $99

Requirements

  • Windows 95/98/NT
  • Pentium 90 or higher
  • DirectX compatible sound cards
  • Microsoft DirectX 3 (or higher)
  • Watcom C/C++, Visual C/C++, C++ Builder, Delphi or Visual Basic.
 

Download

The evaluation version allows you to try out the SDK and see what it has to offer. If you want to use and distrubute software using the SDK, it must be registered. See the included licence information for details.

vssdk12.zip 923.3 KB

 

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