|
AudioMulch is a real-time interactive computer music environment which allows the user to assemble audio sources and effects in real-time, to create sonic performances ranging in style from electronic dance to abstract spectromorphological ambience.
Various audio signal generators and processors are available for interactive performance. Real-time audio processing from file or sound card audio input is also provided. The output can be monitored in real-time and recorded to wave file.
Features
- Signal Generators - Test tone / noise, drum machine, bassline synthesizer, additive synthesizer, stored sample granulator, loop player, Shepard / Risset tone generator, arpeggiator.
- Effects - Reverb, flanger, phaser, delay line granulator, ring / amplitude modulation, stereo delays, dynamic stereo spatialiser, waveshaper / distortion , digital grunge inducer, pulsar comb filter.
- Filters - Parametric EQ, resonant comb filter bank, Shepard / Risset filter bank, granular filtering, low-pass resonant filter, comb filter.
- VST Support - Audio effects plug-in support, allowing over 50 free plugins and many commercial plugins to be used within the AudioMulch environment.
- Automation - Provides a graphical interface for sequencing parameter changes.
- Undo Support - All patch operations, including creating, deleting and connecting can be undone.
- MIDI Control - Any processing parameter can be controlled via MIDI.
- MIDI Sync - Sync to external MIDI clock source.
- Multi-Channel I/O - Up to 16 channels of real-time audio input and output can be generated and / or processed when used in conjunction with a multichannel soundcard.

Purchase Information
- $89 Direct
- Volume and educational discounts are available.
- Australian residents can purchase for $89 Australian.
Requirements
- Windows 95/98/NT/200/ME/XP
- Pentium 100
- 16 MB RAM
- 4 MB disk space
- 16-bit 44.1 kHz sound card (full-duplex for real-time input)
AudioMulch is a 32 bit Windows application requiring either Windows 95/98/Me or NT4.0/2000/XP (or later). To hear audio in real-time (that is what the program is designed for) you need a soundcard capable of delivering 16bit 44.1k stereo sound. To process audio from the soundcard input you will need a full-duplex soundcard i.e. one capable of simultaneous 16bit 44.1k stereo recording and playback. To do anything useful a Pentium(R) class machine is required. MMX Won't speed things up much but enhanced floating-point (Pentium Pro or Pentium II, III, IV, AMD Athlon etc.) will. The faster the machine, the more you can do in real-time.
|
|